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ADOBE - 38000655 (Our ITEM #: 374479)
UPGRADE FREEHAND 11 MAC ENG CD 1U
Unit Price $156.92
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 Overview   Ext. SPEC 
MODEL- ADBCD57668MC       VENDOR- ADOBE SOFTWARE

FEATURES- FreeHand MX for Mac- Upgrade version
Macromedia FreeHand MX Upgrade from FreeHand 9.x. Note: To install
upgrade successfully, you will need a licensed version of
Macromedia Freehand 9.x on the same platform as this purchase.
Use FreeHand MX for creative design, storyboarding, multipage
document production, and editing with an unparalleled set of
creative design tools. Easily repurpose your designs for print,
the Internet, or Macromedia Flash.
* Workflow:
- Graphic symbols help you streamline the creation and update of
repetitive elements across your designs. Once you ve defined an object
or group as a symbol, you can place an instance of that symbol
throughout your document. When edits or updates are needed, simply make
your changes to the symbol and all instances are automatically updated.
Instances can be transformed individually with different attributes-
such as effects-without breaking their relationship to the parent
symbol. Symbols are managed in the Library panel. Symbol libraries can
also be shared across multiple documents, allowing you to store
commonly used elements-such as logos or navigation buttons-for use in
all your designs. Because only one definition of a graphic is stored,
using symbols in Macromedia Flash projects creates smaller SWF files
for faster web downloads.
- All FreeHand MX panels and non-modal dialogs share a common look, feel,
and behavior-enhancing workflow. Panels you frequently use can be left
open and out of the work area by docking with standard panel sets,
making it easy to customize the interface-and make your workspace more
efficient.
- FreeHand MX uses anti-aliasing in the standard Preview and Keyline
drawing modes for all vector objects.
- FreeHand has been a OS X-compatible application since version 10 and is
fully Carbonized to natively support the Macintosh OS X user interface
improvements.
* Multipage Design and Production:
- Master pages help you speed layout and production workflow, maintain
consistency across a design, and revise common layout elements across
an entire project with a single edit. Master pages are as great for use
in multipage print projects as they are in other common page-layout
applications, but you can also use them for Macromedia Flash MX project
backgrounds and click-through presentations for client approval.
FreeHand MX lets you define a virtually unlimited number of master
pages in any document. Master pages can be applied to or removed from
any page at any time in your design process. They can even be stored in
Symbol libraries and shared across multiple documents.
- The unique FreeHand MX multipage environment allows you to complete
more of your design and production in a single document. No more
designing your project parts in multiple single-page documents that you
not only has to manage, but also open individually. With multiple
pages, you can create multiple concepts of a design for a customer-or
letterhead, envelope and business card designs-all in the same file, so
you only need to send one file to the printer. FreeHand MX also offers
intuitive page management, so you can streamline the production of
anything from website storyboards to graphic-intensive brochures. With
the Page tool, you can work with pages directly on the pasteboard as
you do with objects-and move, resize, and duplicate pages without
opening the Document inspector.
- Quickly map information architecture, data flows, and site maps with
the Connector Lines tool. Just drag the tool to assign persistent
relationships between objects.
- Connector Line styles let you completely customize the look of
connectors, as well as quickly apply various appearances to give them
different meanings in your map. For example, a solid connector might
represent the standard path through your site, while a dashed line
connector might represent the path when a user hasn t logged onto your
site.
* Intuitive Design Tools:
- Create exciting 3D appearances while maintaining the editability of the
original shape. With the Extrude tool, you can drag-out and modify
extrudes. Once the extrude is applied, you have complete control over
attributes, including extrusion depth, vanishing point, and lighting.
Add further depth and realism to your designs by assigning a shared
vanishing point to multiple extruded objects or by adding an open path
profile to give an extrude more shape.
- Use the Eraser tool to modify paths more organically. Delete portions
of a Vector object by brushing the Eraser tool as the way you erase
pixels in a bitmap-editing application.
- The Blend tool enhances the already powerful blending abilities in
FreeHand MX by providing drag-and-drop blending functions with live,
on-screen feedback. Simply drag between objects to create blends, or
modify existing blends by dragging between points on a blended object.
- The FreeHand MX Pen tool melds the standard Pen tool behaviors found in
Macromedia Flash and Macromedia Fireworks with the traditional pen
gestures familiar to experienced illustrators. The Pen tool also now
includes a rubber-banding feature which previews the next line segment
as you move the Pen tool within the workspace.
- Work directly and intuitively with paths. The Freeform tool is
particularly effective for creating organic forms by "freeforming" a
simple object, such as a circle or rectangle. If you are a new user,
the Freeform tool is a more approachable way to learn about Bezier
controls. The Freeform tool enables you to pull anywhere on a path to
reshape it, push the path to reshape it, or use the Reshape Area option
for finer control over the part you re reshaping.
- Achieve custom illustration effects that are easily updated. Add an
instance or a series of instances along a path and control its
behavior. Or go beyond a standard thickness of stroke by applying a
symbol to a path as a single distorted object-you can even apply a
spray of symbols to the path. Apply brush strokes to any FreeHand MX
path to distribute a graphic symbol instance on the path, either by
repeating the strokes or stretching them along the path s length. You
can control the way instances behave as well as stack multiple
instances on a path.
* Design Power:
- Add more visual punch to your designs and illustrations-apply unlimited
stroke, fill, and effect attributes to a single vector or text object
while maintaining editability of the base object. Multiple attributes
eliminate the need to stack duplicates of an object to create a
particular appearance, making updates easier, faster, and with fewer
objects to manage. You can even build attributes on top of groups and
symbols, making it fast and easy to apply such visual effects as blurs
and drop shadows to entire sections of a design at once.
- Maximize creative expression with live effects, which apply complex
distortions and effects without altering the original object. FreeHand
MX includes such vector effects as bend, sketch, and transform-as well
as bevel, drop shadow, and gradient transparency raster effects. The
Object panel allows you complete control over effects, as well as to
all or selected object attributes.
- Quickly and easily reshape rectangles, ellipses, and polygons while
maintaining the control and editability of FreeHand MX graphic
primitives. You can easily round rectangle corners or mix them concave
or convex, convert ellipses to arcs, and change polygons to stars with
an editable numbers of points.
- Support for alpha channels allows you to seamlessly integrate images
containing transparency into your designs. FreeHand MX provides full
import and display support of 32-bit image formats.
- FreeHand MX was the first high-end, PostScript-based drawing program to
offer true, dynamic transparency capabilities while preserving
documents in an editable vector format. Transparent lenses are one of
the standard fill types available in FreeHand MX. You can set
transparency attributes, such as shape, location, opacity, and color.
Dynamically change the opacity and color fill of an object to reveal
objects behind the lens-filled object. Or show transparency effects
only in the overlapping object areas.
- FreeHand MX offers the best way to represent 3D media in a 2D drawing
environment. The perspective grid puts your artwork into perspective in
seconds: just set up background-perspective grid-guides with infinitely
adjustable vanishing points and horizon lines, allowing for 3D effects
in a familiar illustration environment. Snap any vector object to the
grid, creating accurate perspective views. Objects automatically scale
as they are moved toward the vanishing points, and change perspective
as you move them up and down the grid. Once objects are attached to the
grid, you can change the grid layout and perspective, automatically
updating objects on the grid to match the new perspective.
- With FreeHand MX, you can use object-based handles to rotate, scale,
skew, or move graphics directly, without having to select different
tools for each transform. To bring up interactive transform handles,
simply double-click any object or selection of multiple objects with
the Pointer tool. When you have finished your move, double-click again
to turn the transform handles off.
* Productivity:
- Quickly inspect and change object and text properties-such as stroke,
fill, font, or effect-in one centralized location with the FreeHand MX
Object panel. In addition, the Object panel provides localized stacking
control of multiple attributes for unlimited, unique visual
appearances. Drag and drop between the Object and Styles panels to
create, edit, and redefine graphic and text styles.
- Use the Output Area tool to define a single area for print or export
within the workspace for a document. Great for proofing portions of a
design, the output area can incorporate selected areas of existing
pages, as well as selected areas of the pasteboard. After you define
the output area, you can resize or delete it, or view its dimensions in
the Object panel. When you save a document, the export area is saved as
part of the document attributes.
- Select an object or an instance of a symbol and replace it with a
symbol from within the library.
* Animation:
- Create animation without a timeline by using layers as a series of
frames in an animation. The Release to Layers feature ungroups blends
or objects attached to a path and assigns each ungrouped object to a
layer in consecutive order. Use Release to Layers on groups, blends,
text, and objects, or text attached to a path.
- With the Release to Layers feature, you can quickly build animations
for Macromedia Flash, Macromedia Fireworks, Adobe Photoshop, and Adobe
AfterEffects with frame-by-frame animation effects. You choose how
objects are distributed across layers, depending on the desired effect.
You can sequence objects for a standard animation, build to create an
additive effect, drop for a subtractive effective, or trail for a
motion effect.
* Effects:
- Gradient fill types and added controls in FreeHand MX allow you to
create complex-looking fills based on simple gradients. You can now
choose rectangle- and cone-shaped gradients along with the standard
linear, radial, logarithmic, and contour types. For added visual
effects, choose to repeat or reflect a gradient fill a defined number
of times within the span of the gradient fill handles. Or choose auto
size to quickly set the gradient to the width and height of the object-
and automatically update it as you edit.
- Edit the appearance of gradient fills directly in the workspace.
Gradient fill handles provide precise interactive control of the
gradient directly within the object.
- Get a more fluid and natural look to your brushed paths. The rounded
corners brush method wraps around corners and sharp angles.
- Create modifiable calligraphy on the fly. Assign shaped, angled strokes
to a path with this attribute, creating an illustrative, calligraphy-
style tip to defined paths.
* Macromedia Flash Integration:
- Easily assign complex Macromedia Flash ActionScript navigation
commands. Just drag and drop a link between objects, symbols, and pages
to quickly produce click-throughs for client approval, presentations,
and sophisticated Macromedia Flash projects. Assign such simple actions
as Go To and Play or Go To and Stop or more complex behaviors like Get
URL or Load External Movie.
- Now you can import more complex Macromedia Flash movies (SWFs) into
your FreeHand MX document and integrate them into your designs before
exporting back out to SWF. Great for developing larger site interfaces
and designs in FreeHand MX while still being able to include components
that include more programming-intensive functions for e-commerce, video
streaming, or Flash Communications.
- Work more productively between programs with a launch-and-edit workflow
between FreeHand MX and Macromedia Flash. SWFs placed in a FreeHand MX
document can be edited in Macromedia Flash with a click in the Object
panel. Updates made to the FLA file in Macromedia Flash are
automatically applied to the SWF placed in FreeHand MX.
- Macromedia Flash can now open and import FreeHand MX files while
preserving the editability of vectors and text-and streamline the
production process as projects move from design to development and
programming.
- Use the Navigation panel to assign navigation action to objects for
export to HTML or Macromedia Flash. The Navigation panel streamlines
your workflow by letting you apply Internet links and Macromedia Flash
actions to graphics and text from within FreeHand MX. For Macromedia
Flash production, use the panel to assign event handlers, actions, and
parameters. Available actions include Go To and Stop, Go To and Play,
Get URL, Play and Stop, Print, Full Screen, Start/Stop Drag,
Load/Unload Movie, and Tell Target.
- Create rich web-native print applications for printing from Macromedia
Flash Player within any browser. FreeHand MX and Macromedia Flash offer
a technology that bridges the Internet and printers with web-native
applications that have screen and print components. Lay out rich print
designs in the flexible multipage FreeHand MX environment, and import
into Macromedia Flash to create compelling cross-media applications.
- Fireworks opens and imports FreeHand MX files, preserving the
editability of vectors and text-and streamlining the design and
production workflow.
- FreeHand MX can import Fireworks PNG files, maintaining the editability
of objects, text, and live effects.
- FreeHand MX enhances the launch and edit workflow between FreeHand MX
and Fireworks. Bitmap images placed in a FreeHand MX document can be
edited and optimized in Fireworks with a single click in the Object
panel. You can choose to edit the bitmap or an original Fireworks MX
PNG file for increased editability. Updates made to the PNG file in
Fireworks are automatically applied to the bitmap placed in FreeHand
MX.

REQUIREMENTS: Power Mac G3+
Mac OS 9.1 or higher, OS X 10.1 or higher
64 MB of free available system RAM (128 MB recommended)
70 MB of free hard disk space
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