MODEL- ADBCD57668MC VENDOR- ADOBE SOFTWARE FEATURES- FreeHand MX for Mac- Upgrade version Macromedia FreeHand MX Upgrade from FreeHand 9.x. Note: To install upgrade successfully, you will need a licensed version of Macromedia Freehand 9.x on the same platform as this purchase. Use FreeHand MX for creative design, storyboarding, multipage document production, and editing with an unparalleled set of creative design tools. Easily repurpose your designs for print, the Internet, or Macromedia Flash. * Workflow: - Graphic symbols help you streamline the creation and update of repetitive elements across your designs. Once you ve defined an object or group as a symbol, you can place an instance of that symbol throughout your document. When edits or updates are needed, simply make your changes to the symbol and all instances are automatically updated. Instances can be transformed individually with different attributes- such as effects-without breaking their relationship to the parent symbol. Symbols are managed in the Library panel. Symbol libraries can also be shared across multiple documents, allowing you to store commonly used elements-such as logos or navigation buttons-for use in all your designs. Because only one definition of a graphic is stored, using symbols in Macromedia Flash projects creates smaller SWF files for faster web downloads. - All FreeHand MX panels and non-modal dialogs share a common look, feel, and behavior-enhancing workflow. Panels you frequently use can be left open and out of the work area by docking with standard panel sets, making it easy to customize the interface-and make your workspace more efficient. - FreeHand MX uses anti-aliasing in the standard Preview and Keyline drawing modes for all vector objects. - FreeHand has been a OS X-compatible application since version 10 and is fully Carbonized to natively support the Macintosh OS X user interface improvements. * Multipage Design and Production: - Master pages help you speed layout and production workflow, maintain consistency across a design, and revise common layout elements across an entire project with a single edit. Master pages are as great for use in multipage print projects as they are in other common page-layout applications, but you can also use them for Macromedia Flash MX project backgrounds and click-through presentations for client approval. FreeHand MX lets you define a virtually unlimited number of master pages in any document. Master pages can be applied to or removed from any page at any time in your design process. They can even be stored in Symbol libraries and shared across multiple documents. - The unique FreeHand MX multipage environment allows you to complete more of your design and production in a single document. No more designing your project parts in multiple single-page documents that you not only has to manage, but also open individually. With multiple pages, you can create multiple concepts of a design for a customer-or letterhead, envelope and business card designs-all in the same file, so you only need to send one file to the printer. FreeHand MX also offers intuitive page management, so you can streamline the production of anything from website storyboards to graphic-intensive brochures. With the Page tool, you can work with pages directly on the pasteboard as you do with objects-and move, resize, and duplicate pages without opening the Document inspector. - Quickly map information architecture, data flows, and site maps with the Connector Lines tool. Just drag the tool to assign persistent relationships between objects. - Connector Line styles let you completely customize the look of connectors, as well as quickly apply various appearances to give them different meanings in your map. For example, a solid connector might represent the standard path through your site, while a dashed line connector might represent the path when a user hasn t logged onto your site. * Intuitive Design Tools: - Create exciting 3D appearances while maintaining the editability of the original shape. With the Extrude tool, you can drag-out and modify extrudes. Once the extrude is applied, you have complete control over attributes, including extrusion depth, vanishing point, and lighting. Add further depth and realism to your designs by assigning a shared vanishing point to multiple extruded objects or by adding an open path profile to give an extrude more shape. - Use the Eraser tool to modify paths more organically. Delete portions of a Vector object by brushing the Eraser tool as the way you erase pixels in a bitmap-editing application. - The Blend tool enhances the already powerful blending abilities in FreeHand MX by providing drag-and-drop blending functions with live, on-screen feedback. Simply drag between objects to create blends, or modify existing blends by dragging between points on a blended object. - The FreeHand MX Pen tool melds the standard Pen tool behaviors found in Macromedia Flash and Macromedia Fireworks with the traditional pen gestures familiar to experienced illustrators. The Pen tool also now includes a rubber-banding feature which previews the next line segment as you move the Pen tool within the workspace. - Work directly and intuitively with paths. The Freeform tool is particularly effective for creating organic forms by "freeforming" a simple object, such as a circle or rectangle. If you are a new user, the Freeform tool is a more approachable way to learn about Bezier controls. The Freeform tool enables you to pull anywhere on a path to reshape it, push the path to reshape it, or use the Reshape Area option for finer control over the part you re reshaping. - Achieve custom illustration effects that are easily updated. Add an instance or a series of instances along a path and control its behavior. Or go beyond a standard thickness of stroke by applying a symbol to a path as a single distorted object-you can even apply a spray of symbols to the path. Apply brush strokes to any FreeHand MX path to distribute a graphic symbol instance on the path, either by repeating the strokes or stretching them along the path s length. You can control the way instances behave as well as stack multiple instances on a path. * Design Power: - Add more visual punch to your designs and illustrations-apply unlimited stroke, fill, and effect attributes to a single vector or text object while maintaining editability of the base object. Multiple attributes eliminate the need to stack duplicates of an object to create a particular appearance, making updates easier, faster, and with fewer objects to manage. You can even build attributes on top of groups and symbols, making it fast and easy to apply such visual effects as blurs and drop shadows to entire sections of a design at once. - Maximize creative expression with live effects, which apply complex distortions and effects without altering the original object. FreeHand MX includes such vector effects as bend, sketch, and transform-as well as bevel, drop shadow, and gradient transparency raster effects. The Object panel allows you complete control over effects, as well as to all or selected object attributes. - Quickly and easily reshape rectangles, ellipses, and polygons while maintaining the control and editability of FreeHand MX graphic primitives. You can easily round rectangle corners or mix them concave or convex, convert ellipses to arcs, and change polygons to stars with an editable numbers of points. - Support for alpha channels allows you to seamlessly integrate images containing transparency into your designs. FreeHand MX provides full import and display support of 32-bit image formats. - FreeHand MX was the first high-end, PostScript-based drawing program to offer true, dynamic transparency capabilities while preserving documents in an editable vector format. Transparent lenses are one of the standard fill types available in FreeHand MX. You can set transparency attributes, such as shape, location, opacity, and color. Dynamically change the opacity and color fill of an object to reveal objects behind the lens-filled object. Or show transparency effects only in the overlapping object areas. - FreeHand MX offers the best way to represent 3D media in a 2D drawing environment. The perspective grid puts your artwork into perspective in seconds: just set up background-perspective grid-guides with infinitely adjustable vanishing points and horizon lines, allowing for 3D effects in a familiar illustration environment. Snap any vector object to the grid, creating accurate perspective views. Objects automatically scale as they are moved toward the vanishing points, and change perspective as you move them up and down the grid. Once objects are attached to the grid, you can change the grid layout and perspective, automatically updating objects on the grid to match the new perspective. - With FreeHand MX, you can use object-based handles to rotate, scale, skew, or move graphics directly, without having to select different tools for each transform. To bring up interactive transform handles, simply double-click any object or selection of multiple objects with the Pointer tool. When you have finished your move, double-click again to turn the transform handles off. * Productivity: - Quickly inspect and change object and text properties-such as stroke, fill, font, or effect-in one centralized location with the FreeHand MX Object panel. In addition, the Object panel provides localized stacking control of multiple attributes for unlimited, unique visual appearances. Drag and drop between the Object and Styles panels to create, edit, and redefine graphic and text styles. - Use the Output Area tool to define a single area for print or export within the workspace for a document. Great for proofing portions of a design, the output area can incorporate selected areas of existing pages, as well as selected areas of the pasteboard. After you define the output area, you can resize or delete it, or view its dimensions in the Object panel. When you save a document, the export area is saved as part of the document attributes. - Select an object or an instance of a symbol and replace it with a symbol from within the library. * Animation: - Create animation without a timeline by using layers as a series of frames in an animation. The Release to Layers feature ungroups blends or objects attached to a path and assigns each ungrouped object to a layer in consecutive order. Use Release to Layers on groups, blends, text, and objects, or text attached to a path. - With the Release to Layers feature, you can quickly build animations for Macromedia Flash, Macromedia Fireworks, Adobe Photoshop, and Adobe AfterEffects with frame-by-frame animation effects. You choose how objects are distributed across layers, depending on the desired effect. You can sequence objects for a standard animation, build to create an additive effect, drop for a subtractive effective, or trail for a motion effect. * Effects: - Gradient fill types and added controls in FreeHand MX allow you to create complex-looking fills based on simple gradients. You can now choose rectangle- and cone-shaped gradients along with the standard linear, radial, logarithmic, and contour types. For added visual effects, choose to repeat or reflect a gradient fill a defined number of times within the span of the gradient fill handles. Or choose auto size to quickly set the gradient to the width and height of the object- and automatically update it as you edit. - Edit the appearance of gradient fills directly in the workspace. Gradient fill handles provide precise interactive control of the gradient directly within the object. - Get a more fluid and natural look to your brushed paths. The rounded corners brush method wraps around corners and sharp angles. - Create modifiable calligraphy on the fly. Assign shaped, angled strokes to a path with this attribute, creating an illustrative, calligraphy- style tip to defined paths. * Macromedia Flash Integration: - Easily assign complex Macromedia Flash ActionScript navigation commands. Just drag and drop a link between objects, symbols, and pages to quickly produce click-throughs for client approval, presentations, and sophisticated Macromedia Flash projects. Assign such simple actions as Go To and Play or Go To and Stop or more complex behaviors like Get URL or Load External Movie. - Now you can import more complex Macromedia Flash movies (SWFs) into your FreeHand MX document and integrate them into your designs before exporting back out to SWF. Great for developing larger site interfaces and designs in FreeHand MX while still being able to include components that include more programming-intensive functions for e-commerce, video streaming, or Flash Communications. - Work more productively between programs with a launch-and-edit workflow between FreeHand MX and Macromedia Flash. SWFs placed in a FreeHand MX document can be edited in Macromedia Flash with a click in the Object panel. Updates made to the FLA file in Macromedia Flash are automatically applied to the SWF placed in FreeHand MX. - Macromedia Flash can now open and import FreeHand MX files while preserving the editability of vectors and text-and streamline the production process as projects move from design to development and programming. - Use the Navigation panel to assign navigation action to objects for export to HTML or Macromedia Flash. The Navigation panel streamlines your workflow by letting you apply Internet links and Macromedia Flash actions to graphics and text from within FreeHand MX. For Macromedia Flash production, use the panel to assign event handlers, actions, and parameters. Available actions include Go To and Stop, Go To and Play, Get URL, Play and Stop, Print, Full Screen, Start/Stop Drag, Load/Unload Movie, and Tell Target. - Create rich web-native print applications for printing from Macromedia Flash Player within any browser. FreeHand MX and Macromedia Flash offer a technology that bridges the Internet and printers with web-native applications that have screen and print components. Lay out rich print designs in the flexible multipage FreeHand MX environment, and import into Macromedia Flash to create compelling cross-media applications. - Fireworks opens and imports FreeHand MX files, preserving the editability of vectors and text-and streamlining the design and production workflow. - FreeHand MX can import Fireworks PNG files, maintaining the editability of objects, text, and live effects. - FreeHand MX enhances the launch and edit workflow between FreeHand MX and Fireworks. Bitmap images placed in a FreeHand MX document can be edited and optimized in Fireworks with a single click in the Object panel. You can choose to edit the bitmap or an original Fireworks MX PNG file for increased editability. Updates made to the PNG file in Fireworks are automatically applied to the bitmap placed in FreeHand MX. REQUIREMENTS: Power Mac G3+ Mac OS 9.1 or higher, OS X 10.1 or higher 64 MB of free available system RAM (128 MB recommended) 70 MB of free hard disk space www.adobe.com
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