MODEL- 100-505103 VENDOR- A T I FEATURES- FireGL V5000 (Visualization Series)- Retail Package The FireGL V5000 workstation graphics accelerator offers outstanding mid-range performance for professionals working in computer aided design (CAD), digital content creation (DCC) architecture/ engineering/construction (AEC), geographic information systems (GIS) and medical imaging. With high precision realistic rendering capabilities, graphics professionals will experience stunning 3D image quality at an unbeatable price when running design applications. The FireGL V5000 is built on ATIs revolutionary native PCI Express x16 lane architecture. The bridgeless, single-chip design delivers full bandwidth in both upstream and downstream directions, doubling the performance capabilities of previous generation products. The FireGL V5000 features six geometry engines and eight pixel pipelines for incredible performance and image quality utilizing innovative programmable pixel shader technology. Other high-end features include dual DVI connectors for multi-display applications, dual link support for ultrahigh resolution 9 mega pixel displays and stereo 3D capabilities with quad-buffered support. The FireGL V5000 is designed to accelerate 3D workstation applications based on OpenGL and Microsoft DirectX 9.0. With certification and optimization for todays most sophisticated workstation applications, the FireGL V5000 is the ideal and extremely affordable choice for graphics professionals working on Windows or Linux based PCI Express systems. * Hardware acceleration of the following: - Anti-aliased points and lines or full scene anti-aliasing (2X, 4X, 6X) - 3D lines and triangles - Stipple points - Two-sided lighting - Up to 8 light sources - Directional and local lighting - OpenGL overlay planes - Occlusion culling - 6 user defined clip planes - OpenGL polymode functions - 32-bit (24+8-bit stencil) Z Buffer - Fast Z and color clears - Full DX9 vertex shader support with 4 vertex units - Quad-buffer stereo support 3 * SMARTSHADER Technology - Programmable pixel and vertex shaders - 16 textures per pass - Pixel shaders up to 160 instructions with 32-bit floating point precision for each RGBA component. - Multiple render target support - Shadow volume rendering acceleration - High precision 10-bit per channel frame buffer support * SMOOTHVISION Technology - 2X/4X/6X anti-aliasing modes - High performance adaptive algorithm with programmable sample patterns. - 2X/4X/8X/16X anisotropic filtering modes - Adaptive algorithm with bi-linear (performance) and tri-linear (quality) options. * HYPER Z Technology - 3-level Hierarchical Z-Buffer with early Z test - Lossless Z-Buffer compression (up to 24:1) - Fast Z-Buffer Clear -- SPECIFICATIONs ----------------------------------- INTERFACE/BUS- PCI Express x16 MEMORY - 128 MB, 128-bit 13.6 GB/sec. Memory Bandwidth CHIPSET - Powered by ATIs scalable FireGL workstation Visual Processing Units (VPU). 637 Million Vertices/sec. 3.4 Gpixels/sec. 6 parallel geometry engines 8 parallel pixel pipelines 128-bit full floating point precision 24-bits per RGBA component displays beyond 16.7M colors CONNECTORs - (2) 24-pin DVI-I ports (Stereo 3D output) (Supports dual link from one DVI port) DISPLAY SUPPORT- Dual DVI-I supports any combination of digital and analog displays. Maximum resolution of 2048x1536 per display (dual mode) Independent resolution and refresh rate selection for any two connected displays. Dual integrated 10-bit per channel 400 MHz DACs Integrated 165 MHz TMDS transmitter (DVI & HDCP compliant) API & OPERATING SYSTEM SUPPORT- OpenGL 1.5 + extensions OpenGL Shading Language Microsoft DirectX 9.0 DX9 HLSL Windows XP/Windows XP64/Windows 2000 Linux 32/Linux 64 REQUIREMENTS - Intel Pentium 4/Xeon, AMD Athlon/Opteron or compatible CPU PCI Express bus 128MB of system memory (256MB or more recommended) Installation software requires CD-ROM drive 300 watt or greater power supply (recommended) www.ati.com
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