High Performance & High Quality 3D Acceleration
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· 256-bit
graphics engine
· 64MB DDR May up to 128bit access bus.
· Integrated dual 270MHz RAMDACs drives two independent CRT
displays
· 2 dual 128bit pixel pipelines rendering
· Surface engine for high-order surfaces and patches
· Programmable Vertex Shader
· Programmable Pixel Shader
· HRAA - high - resolution anti-aliasing
· Four independent memory controllers
· Lossless Z-compression
· Z-occlusion culling
· Fast Z-clear
· Auto-precharge
· Shadow Buffers
· Integrated hardware lighting engine
· DirectX® and S3TC® texture compression
· 1.1 billion fill rate (AA sample/sec)
· 34 Million per second triangles
· Up to 8 GB per second on memory bandwidth
· 64MB DDR SDRAM onboard supported
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PCB Physical Dimension
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PCB revision 82198N:
width=5.6", height=2.5".
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MPEG-2/1 Video Decoder
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· Independent
hardware color control for video overlay
· Hardware color-space conversion (YUV 4:2:2 and 4:2:0)
· Motion compression
· 5-tap horizontal by 3-tap vertical filtering
· 8:1 up/down scaling
· Per-pixel color keying
· Multiple video windows supported for CSC and filtering
· DVD sub-picture alpha-blended
· Motion adaptive deinterlacing composting
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Alternative Bracket Optional
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Alternative bracket
for low profile PC = # P203
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Video Acceleration
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Dual cube
environment mapping capability
· Reflection maps
· Accurate, real-time environment reflections
· Hardware accelerated real-time shadows
True-color
· Z-correct bump mapping
· Phong-style lighting effects on bump maps with reflection
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OS Support
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· nVIDIA
Unified Driver Architecture
· Industry's first fully compliant professional OpenGL 1.3
support for Windows® operating systems
· Windows® 98, Windows® Me, Windows®NTâ„¢4.0,
Windows® 2000, and Windows® XP
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